#include < iostream .h > #include < iomanip.h > using namespace std; class Area{ public : float tri_area,base,height; float circle_area,radius; float rect_area; float width,lenght; void findarea(float base,float hieght);//triangle void findarea(float radius);//circle void findarea( );// rectanle }; // triangle void Area ::findarea(float base,float height){ tri_area=0.5*base*height; } // void Area ::findarea(float radius ){ circle_area= 3.142 *radius*radius; } // void Area ::findarea( ){ cout<<"enter lenght : "; cin>> lenght; cout<< endl<< "enter height : "; cin>>height; cout<< endl<< "enter width : "; cin >> width; rect_area= height *width*lenght; } int main(){ Area object1; int ch; cout<<"enter 1.triangle 2.circle 3. rectangle = "; cin>>ch; switch(ch){ case 1: cout<<"enter Base : "; cin>>object1.base; cout<< endl<<"enter height : "; cin >> object1.height; object1.findarea(object1.base,object1.height); cout<< "area of triangle="<< object1.tri_area<< endl; break; case 2: cout <<"enter radius : "; cin >> object1.radius; object1.findarea(object1.radius ); cout<< "area of circle_area="<< object1.circle_area<< endl; break; case 3: object1.findarea(); cout<< "area of rect_area="<< object1.rect_area << endl; break; } }